Ever since middle school, Takahiro Ozu was famous in the world of track and field as the "long jump specialist”. But after losing his final competition in high school, he hung up his track shoes for good. Now in college, having taken up smoking, he just wants to get a girlfriend and lead a normal student life. Noriko Watsuki has had a crush on Takahiro since she first saw him jump and wants him to join the college track team so she can get close to him. Yuki "The Headphone Girl" Hoguchi, a high school student who likes to hang out at the university, claims Takahiro took her virginity 13 years ago when he was in kindergarten. She considers him her property to do with as she pleases. Throw in a full cast of zany and unique characters, sprinkle with fan service, and you have the world of Inu Neko Jump. From Animewaves
From Midnight Scans: Ayumi became the manager of Oumi High School's kendo club. The powerful team has fallen, and the continuing of the club is in dispute. Ayumi tries to make the invincible swordsman, Mutou Hajime join the club to settle it, but all he says is: "Who are you?" "So troublesome." "Don't look down on kendo." etc. His attitude is also invincible and Ayumi falls in love with this problematic man? Also Included: + Rain Colored Love + I'm no Match for You
From Chibi Manga: Minako entered in the same high school as her friend Shuu. And then she figured out that one of her classmate is the guy she loves: Takuma. She will have to make a choice between love and friendship.
Blood, guts and glory! You can find it all on the rugby field. A young man is about to be introduced to the sport of rugby!
Inubuse Kuromu aspired to be King in Chess, he was so skilled he represented Japan in the World Youth Chess Championship at age 11. However, due to his loss to a mysterious, wolf-like player, he developed a condition where he can't sit in front of anyone?! Because of this condition, he stopped playing Chess and chose to solely focus on his studies until his fingers break. Three years since his loss, while desperately still holding onto his title as 'King' through internet Chess, he meets an incredibly strong opponent. This game…starts his tale to become King.
Miiko is a girl with a problem. She's passed all the tests and become a Mahjong Pro, but she stinks at Mahjong! She was starting to even hate the game, but then she runs into a man who used to be a Top-Tier Mahjong Pro named Namidame in a parlor and asks him to teach her how to play right! The two strike a connection and Namidame vows to help Miiko work her way up to the top leagues. He gives her a new lesson each chapter, and we as the readers also learn along with Miiko! This "Mahjong for Dummies" series by prestigious Mahjong Mangaka, Katayama Masayuki, is a must-read for anyone who wants to get better at Japanese Mahjong! Let's learn together!
"I'm going to celebrate Chitose's birthday so hard!" Chitose, a college student, recalls the words of one of his high school classmates on the night of his birthday, which he spends in solitude. Koutaka, a tall, handsome, and athletic boy who transferred to his school in his second year of high school, was a battery partner on the baseball team. When Chitose is assigned to be a battery partner with him on the baseball team, he learns of his unsociable nature and is attracted to him. The two gradually become aware of each other and begin dating. Chitose is happy to be dating his first boyfriend, but he and Takataka cross paths when they start talking about their career paths. Graduation comes and goes, and he no longer keeps in touch with Takataka. The message screen has remained static for two years. Chitose finally sends a new message to Takataka. This is a painfully realistic adolescent love story of a blunt guy and a flawed college student !
A gloomy boy suddenly getting close with the popular track and field club ace?! A short comedy about invading someone else's spot to skip class is about to begin!!
Sakura Yuki is a first year student. She isn't part of any club or sport, but she does want to be part of something. She finds out about a game club in her school and is interested in it. In this series you will read about her school life with this game club.
From Animenewsnetwork: Bushidou Sixteen centers around two female competitors of another Japanese tradition, kendou (sword-fighting). Kaori is an accomplished kendou practitioner, but she finds herself facing an unexpected opponent in Sanae, a superficially weaker fighter who bests Kaori in a bout.
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A middle school student just wants a normal life, but his cultish mother is determined to raise him as she sees fit. Throw in a mysterious boy and some soccer, and you have this enigmatic tale.